Build a Camera Zoom Using Field of View and Timelines in Unreal Engine 5

Опубликовано: 28 Май 2026
на канале: Shaun Codes
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In this Unreal Engine 5 tutorial, we are building a smooth first person zoom system using Field of View and a Timeline. This setup is perfect for aiming, inspecting objects, or adding more camera control without making the transition feel stiff or instant.

If you want to create cinematic projectile follow shots in Unreal Engine 5, this tutorial walks through a simple kill cam setup that tracks your projectile in motion and adds a lot more impact to gameplay moments.
🎯 Projectile Kill Cam in UE5 (Simple Setup) 👉🏾    • Projectile Kill Cam in UE5 (Simple Setup)  

If you want to pair this zoom system with object interactions, this tutorial shows how to pick up and inspect physics objects in Unreal Engine 5 using a full Blueprint setup.
🎯 Unreal Engine 5: Pick Up and Inspect Physics Objects (Full Blueprint Tutorial) 👉🏾    • Unreal Engine 5: Pick Up and Inspect Physi...  

Timestamps 🕑
0:00 - Intro & Preview
0:17 - Step 1: Project Setup
0:40 - Step 2: Input Setup
1:13 - Step 3: Creating the Timeline
3:03 - Step 4: Applying the Zoom with Lerp
4:22 - Test

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