Unity Basics - Constant Force Component

Опубликовано: 23 Октябрь 2024
на канале: MetalStorm Games
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Unity Basics - Constant Force Component

In this video I show you the basics of a component called Constant Force. This component will allow you to apply a constant local or world linear force or torque/rotation force to a gameobject.

This can be very useful when creating probs for your game scene that you want to move in a straight path or rotate. The example I show in the video is using it to make a spinning fan blade or wind turbine.


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