Unity Basics - Constant Force Component
In this video I show you the basics of a component called Constant Force. This component will allow you to apply a constant local or world linear force or torque/rotation force to a gameobject.
This can be very useful when creating probs for your game scene that you want to move in a straight path or rotate. The example I show in the video is using it to make a spinning fan blade or wind turbine.
Discord Server
/ discord
Twitter
/ metalstormgames
#Unity #GameDev #Tutorial