Available for purchase on:
-- Gumroad (Accept credit cards): https://gum.co/lYBkn
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UE4 marketplace link -
Support ue4 forum thread -
Discord Support channel: hthttps://discordapp.com/invite/Dp8Qwwd
Support email: [email protected]
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Demonstration videos:
UI overview (Main Menu, Lobby, etc.) – • Unreal Enige 4. Lobby and menu overview. M...
Player class system overview – • UE4. Player class system. Assault, Medic a...
Observer Mode - • Multiplayer observer mode. Unreal Engine 4...
Team Deathmatch and Classic mode overview - • Team Deathmatch and Classic Mode overview....
Battle Royale mode overview – • Battle Royale Mode (Last Man Standing) ove...
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This Multiplayer shooter template is a good start for your multiplayer shooter game.
Main features of this project it’s a player class system, observer mode and so popular today Battle Royale Mode (Last Man Standing).
Also project includes Team Deathmatch and Classic (bomb planting/defusing) mode. Project is easy to extend and add new game modes.
Features:
• 100% Blueprint
• Full support for multiplayer
• Configurable weapons (damage, effects, sound, kills log icon, etc)
• Configurable game options: round time, friendly fire
• Observer mode. After death, player can spectate other players
• Host Game Menu with the following settings (Map, Game mode, Round time, Max players, Friendly fire, Allowed classes)
-- Gameplay --
• Team Deathmatch mode
• Classic mode – Bomb planting and defusing. 5 rounds, 3 minutes each round. Only one life per round
• Battle Royale mode – Moving barrier, dangerous and safe zones. Example map. Hub (lobby) map.
• Weapons can be dropped and can be picked back up
• Player class system. Three classes: Assault, Medic and Sniper. Unique base weapon for each class. Rifle for Assault, shotgun for Medic, sniper rifle for Sniper.
• Medic and Assault have unique abilities. Assault can spawn box with ammo, Medic can spawn medic box.
-- In Game UI --
• In Game Menu.
• Player’s HUD
• Observer HUD
• Kills log with headshot indicator and weapon icons
• Scoreboard – players are sorted by score
• Final Scoreboard – show’s winner player or winner team.
-- Lobby --
• Player class selection
• Changing teams
• Chat
• Server settings for Admin (Map, Game Mode, Round Time, Friendly Fire and Allowed classes)
• Lobby timer and “Ready” button
-- Technical details --
• Number of Blueprints: 47
• Widget blueprints: 30
• Maps: 9
• Engine Compatibility: 4.15+
• Supported Platforms – Windows
• Important/Additional Notes: This is a Blueprint project. It’s recommended to use this as a base for your project.