In this video, I walk through setting up a .NET development environment in Helix on Windows.
We’ll install Git, Helix, the .NET SDK, OmniSharp for C# language support, netcoredbg for debugging support, and then test everything by creating a small C# Raylib project.
Commands from the video:
https://gist.github.com/handcraftedco...
Covered in this video:
Installing Git with winget
Installing Helix on Windows
Installing the .NET SDK
Installing OmniSharp for AMD64 or ARM64
Adding OmniSharp to your PATH
Installing Scoop
Installing netcoredbg
Checking Helix C# health with hx --health c-sharp
Configuring %AppData%\helix\languages.toml
Setting up Raylib on Windows
Building Raylib from source for ARM64
Creating a C# console app with Raylib-cs
Running a simple Raylib game with dotnet run
Useful links:
OmniSharp:
https://www.omnisharp.net/
Helix:
https://helix-editor.com/
.NET:
https://dotnet.microsoft.com/
Scoop:
https://scoop.sh/
Raylib:
https://www.raylib.com/
Raylib-cs:
https://github.com/ChrisDill/Raylib-cs
#dotnet #csharp #helixeditor #windows #programming #gamedev #raylib #omnisharp