71. Java Programming || OOP || Exercise - Obtaining the perimeter and area of a quadrilateral

Опубликовано: 15 Март 2026
на канале: ProgramacionATS
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In this video, we will solve the following exercise:

Exercise 1: Build a program that calculates the area and perimeter of a quadrilateral given the lengths of its two sides. The length values must be entered via the command line. If it is a square, only the length of one side will be provided to the constructor.

Exercise 2: Build a program that allows you to direct the movement of an object within a board and update its position within it. The possible movements are UP, DOWN, LEFT, and RIGHT. After each movement, the program will display the new direction chosen and the coordinates of the object's location within the board.

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