This video shows how to convert a VRM 0.x avatar to VRM 1.0 using Blender, and how to import it into MEs.
VRM 1.0 is the recommended format for MEs, but many existing avatars are still in VRM 0.x. In this tutorial, we walk through a straightforward Blender workflow to convert VRM 0.x files to VRM 1.0 and use them as avatars in MEs.
Covered in this video:
Converting VRM 0.x to VRM 1.0 in Blender
Importing a VRM 1.0 avatar into MEs
Notes:
VRM 1.0 is recommended for MEs
Converting in Blender removes VRM 0.x spring bones
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