Do you know box modeling? Do you know sculpting? Do you know modifiers? Then it's time for a powerful tool: GEOMETRY NODES. In this episode, we'll show you how to work with geometry nodes compared to normal work in the 3D viewport in Blender 3.2.1.
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"The Blender Guide" is a German tutorial series that begins with Blender 3.0. It's designed to help anyone interested learn how to use Blender 3.0 and, over the course of the series, learn how to model game assets and characters for their game projects.
Feel free to share your feedback on the video editing and quality in the comments! You are also welcome to suggest topics and make suggestions for improvements to this series.
The Blender Guide 💙💙💙💙💙💙💙💙💙💙💙💙💙
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