Insignificant on Kickstarter:
http://kck.st/12g9rQb
Learn how we create weapons in 3ds Max for Insignificant! We briefly overview all the steps required to make a weapon from modeling, to uv mapping, to texturing, to importing into Unity.
Learn more about Insignificant, the Open World RPG game set in your backyard, at:
http://kck.st/12g9rQb
Video by Dan Rickmers:
/ danrickmers
Game Developed by Significant Games:
http://significantgames.com/