8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2

Опубликовано: 10 Октябрь 2024
на канале: GDC
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In this 2018 GDC talk, Netherrealm Games' Michael Stallone describes the drastic engine changes, optimizations, and tools that are involved in rolling back and simulating up to 8 game frames in 16ms in games like Mortal Kombat and Injustice 2.

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