All about CUSTOM DATA in Unity Particle System

Опубликовано: 02 Октябрь 2024
на канале: Hovl Studio
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Demonstration of how custom data works in the Unity Particle System. Game VFX tutorial.

And short reminder about UV(TEXCOORD.xy) in Custom vertex stream: It blocks using these 2 channels! So next 2 channels are Z and W!
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The music in this video is from the YouTube library: Motor Hums - The 126ers