Join Simon in this stream as he looks intro basic control rigs in Unreal Engine 4. We're going to build a control rig that we can animate in sequencer, breaking down the basic principles of how they work that we can then build on to make something bigger!
Meet your mentor: Simon Warwick has been in video game animation since 2005. He worked at Silicon Knights and Rocksteady Studios where he was the Senior Technical Cinematic Animator. He teaches game art and animation at CG Spectrum and is a fantastic person to learn from.
Check out CG Spectrum’s online game animation courses: https://www.cgspectrum.com/game-devel...
All film and game courses are 100% online and include mentorship from an industry expert with years of experience working on blockbuster films and/or best-selling games. CG Spectrum is a Rookies certified school. Courses are 100% online and include mentorship from an industry expert with years of experience working on major films and games. Learn more about our beginner and advanced courses: https://www.cgspectrum.com
CGS Live - Real-time in 3D in Unreal - 49 - Using Basic Control Rigs in Unreal Engine 4