Tutorial of how we created a new Menu Item in Unity Editor. The Menu Item provide the option to create a predefined Game Object in your scene to help limit the initial overhead. We specifically go over a button object here, but this can be applied to any game object!
Please let us know if you have questions or suggestions!
----------------------------------------------------------------------------------------------------------------------------------------
Welcome to DeveloperToolkit. Don't forget to hit the 'Subscribe' button and turn on notifications so you never miss our new content!
We cover a wide range of topics, from Oracle APEX, ReactJS, SQL Developer, React Native/Expo, Game Dev, Informatica, and much more.
0:00 What we Doing
0:23 Intro
0:27 1 - Create new Script
0:43 2 - Create Base Method for Menu Item
1:15 3 - Test Menu Item Appears
1:40 4 - Generating the base Game Object with Components
2:40 5 - Setting up Menu Item's Parent Game Object
2:48 6 - Customize Component settings
3:48 7 - Add Undo option and Auto Select new Game Object
4:11 8 - Testing Progress
4:30 9 - Create a child Game Object
5:15 10 - Customize TextMeshProUI attributes
5:50 11 - Test Final Product
6:25 12 - Outro