I'm laying the ground work on a simple game engine written in Rust that I will then export to a Python module. I hope to use this simple engine to create a small game, but for now, it's a toy project. This video is mostly just demoing the basic functionality of creating window and rendering text using a Rusts 'Piston' library, and exporting a python module that will invoke the code written in Rust with parameters passed in from Python.