Skirmishing got a nice 10% buff, which makes it worth taking over Marksmanship. The extra crit chance means you swap out Thief Runes for Scholar Runes, and go full zerk force/impact. Food also changes from Furious Sharpening Stone to normal Sharpening Stone/Fruitcake.
As for trait/utility choices, there are quite a few different choices you can make. Sharpened Edges and Trappers Expertise are both very similar in damage, with Sharpened Edges being slightly higher burst, and Trappers Expertise being slightly higher sustained damage and giving you a perfectly looping rotation. Obviously Spotter is the go to pick over Hidden Barbs, but if for some reason someone else was already giving Spotter you can take Hidden Barbs for a miniscule DPS increase. I left it unselected in the video just so my first hit didn't have a chance to not crit.
As for the all important stance sharing, Leader of the Pack varies a bit depending on the fight, but it's probably worth taking if you're giving it to 2 other DPS classes, and definitely worth it if you're giving it to 3 other DPS classes. Yes, warrior counts as a DPS class for this.
And for utilities, if you need to take something like Frost Spirit or Moa Stance, you should take out Frost Trap first, and then take out Signet of the Wild next. If your group is asking you to take yet another spirit/stance, kindly tell them to fuck off since you should never drop Sic Em. (Thanks Left for letting me use his description - go check him for the GS rotation!)
As for if you should use longbow or GS, longbow has higher ceilings and lower floors than GS, thus if you can benefit from it, if boss has phases or any sort of downtime, longbow should pull ahead.
Log : https://dps.report/GPyo-20200225-2254...