How to Setup Integer Scaling for Pixel Games: Godot 4.2 Tutorial - Pt 27 - 2D Platform Game

Опубликовано: 03 Апрель 2026
на канале: Rapid Vectors
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Part 27 - This tutorial will teach you how to setup integer scaling in Godot 4.2 to improve your pixel definition for your pixel-based game. You will also be shown how to set Exclusive Fullscreen mode in your game settings. This tutorial will help you get started with creating a 2D platform game using the Godot game engine.

Download the following Game Assets (the link has been changed since recording the original video)
Created by @ansimuz
💡 https://ansimuz.itch.io/gothicvania-p...

Download the ZIP file and the assets are under the warped-caves folder in location
Legacy Collection\Assets\Packs\warped-Caves

Download the following Game Assets (OLD ASSET LINK)
Created by @ansimuz
💡 https://itch.io/queue/c/463790/warped...

Subscribe to my channel for more tutorial updates
🔔    / @rapidvectors  

My code scripts are at my GitHub account
🔔 https://github.com/rapidvectors/tutor...

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🎬 Video Chapters
0:00 - Introduction
1:45 - Integer scaling project settings
3:50 - Change game settings for Exclusive Fullscreen mode

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