AWE USA 2022, Developer - Faster Iteration in AR using Unity
Building AR apps poses a unique challenge for developers because they must account for dynamic environments and objects. In this session, we’ll show you how a simulation feature coming to Unity’s AR Foundation can help solve those challenges and increase development speed. You’ll also hear from a team of University of Florida developers about how they used Unity to build an XR app that helps reduce vaccine hesitancy by using body-tracking features and simulation.
Speaker:
Ciaran Wills - Manager, Software Engineering at Unity Technologies
Ines Said - Software Engineer at Digital Worlds Institute, University of Florida
Phil Chacko - Senior Manager, Product Management at Unity Technologies
Austin Stanbury - Human-Computer Interactions Scholar at Digital Worlds Institute, University of Florida
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