Full Content URL: https://bit.ly/2CBuQws
Author: Mikael Pettersen
Full Content Description:
Crowd for Feature Film is back and this time it’s about making your
own crowd tools. Mikael Pettersén who is currently Head of Simulation
at MPC Episodic and a former Lead Crowd Technical Director at MPC Film
is going through the fundamentals of building your own tools in
Houdini.
In this course you will learn how to read clip data, play and blend
clips in Vex, create digital assets, usable math concepts and some of
the fundamental building blocks when creating non simulated crowds.
This will give you the necessary skills to start building your own
crowd tools in Houdini.
This is an advanced course and you will need an understanding of all
the concepts from Mikael’s previous courses to be able to follow
along.
Author Page: https://www.cgcircuit.com/instructor/...
Prerequisites: Crowds For Feature Film in Houdini part 1 & 2
About the Author: I've been working in the VFX industry for the last 13 years, both in commercials and feature film. I've worked on movies like Guardians of The Galaxy, The Jungle Book, Ready Player One and many more. You can find my latest showreel over here: https://vimeo.com/350554917 I also run a Houdini tutorial blog that you can check out over here: http://shortandsweet3d.blogspot.co.uk/