Scene Track: 13 : Using Scene Track with Maya

Опубликовано: 18 Февраль 2026
на канале: Daniel Gies
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In this video we finally get into bringing everything we have recorded back into Maya! We will go over importing the FBX file, cleaning it up, creating an HIK rig for Re-Targeting and baking the animation onto our original Maya HIK Rig.

For more information on this process check out the Maya Learning Channel :
ttps://   / @autodesk_maya  

Scene Track: Game Media Exporter is an open source animation tool that delivers four kinds of data from Unity. By recording real-time game play, artists can now get video, image, sound and fbx files. Play. Record. Export. It's that easy. You don't need to know code. Jump in and try. It'll blow your mind!

DOWNLOAD SCENE TRACK
https://edfilms.net/scene-track-game-...