Consistency in Sprite Design | Motoko Kusanagi Pixel Art

Опубликовано: 14 Октябрь 2024
на канале: Brandon James Greer
43,457
3.2k

In this video, I talk about maintaining consistent proportion and detailing when creating multiple poses of the same character. To complete this exercise, I make a few sprites of Major Motoko Kusanagi from Ghost in the Shell!

————

0:00 Intro
0:06 Sprite Proportions
1:05 Neutral Pose Design
3:30 Using Proportions to Create a New Pose
6:11 Modifying a Sprite to Create a New Pose
7:07 FINAL ARTWORK
7:28 64x64 Display
8:02 VID OVER

————

Check out my art here:
  / brandonjamesgreer  
  / bjgpixel  

Shop:
https://rdbl.co/bjgpixel

————
64x64 Pixel Display: Divoom Pixoo-64
Software used: Adobe Photoshop (CS6)
Need help picking a pixel art program? Watch this:    • What Program to use for Pixel Art? (P...  
————

Title sequence theme music by Failpositive:
http://www.failpositive.bandcamp.com/
  / failpositiv