I've chosen the engine Unity to program the game because it is really easy to find tutorials and a lot of information through the internet. First I followed a beat'em up tutorial here on youtube to see if I would be able to complete it even without studying any programming course. Despite the difficulties, I managed to complete the tutorial (a long 4 and a half hours video) and then I decided to remake the same tutorial again, but this time, using my characters instead of the assets provided. This video marks my happiness seeing Garra walking and responding to the movement. It was recorded using my cellphone in the beginning of July 2020
#indiegame #arcadegame #gamedev #medalhazero #unity #toonboom #toonboomharmony #zeromedal #beatemup #devlog