In this video, we’ll continue our Highlight Material Series in Unreal Engine — moving to Level 2, where we create a more advanced and dynamic highlight effect using CorePlus materials.
You’ll learn step-by-step how to:
-Set up a masked, emissive highlight material
-Add color and glow intensity controls
Use world position offset for a soft, layered effect
Create and tweak Material Instances for real-time customization
All materials shown in this video are included in CorePlus Free, with advanced versions available in CorePlus Content and CorePlus Pro Plugins.
📦 Download CorePlus: https://www.fab.com/sellers/OceanInte...
💡 CorePlus Tip:
As CorePlus expands, new content and features will be added — so getting it early gives you lifetime access at the lowest price!
Tutorial Breakdown:
00:00 - Intro
02:10 - Project setup
02:40 - Creating and setting the base material
03:50 - Adding color & emissive controls
05:05 - Setting up opacity mask
05:55 - Adding world offset
06:55 - Final tweaks & results
08:00 - Outro
Complete Playlist: • CorePlus - Materials - Effects
🌐 Learn more:
Visit our official website: https://oceaninteraction.com/unreal-e...
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Website: https://oceaninteraction.com/
LinkedIn: / oceaninteraction
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