Unity Game - Enemy AI - Part 6 - Taking Damage From Enemy

Опубликовано: 28 Октябрь 2024
на канале: Lightning AJ
165
5

Hey Guys,

Should be
coolDownTime["Attack0" + (i + 1).ToString()] = attackTimers[i]; in the CoolDownTimer Script not
coolDownTime["Attack0" + (i + 1).ToString()] = attackTimers[0];

In this video we add some more attack animations and make the target take damage from Enemy Attacks. We improvise slightly on CooldownTimer script and use it from enemy Attacks.

CoolDown Timer:    • Unity Game - Setting up Cooldown Timer  

Check out my channel for more videos :    / @lightningaj7911  

Instagram :   / tpk1776  
Github Link: https://github.com/AJ6546/Project0_Git


Like | Share | Subscribe