Procedural Generation with Unity - Endless Starfield

Опубликовано: 12 Октябрь 2024
на канале: Coderious
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In this video we create an infinite starfield with procedural generation. We will look at several ways to create a unique seed from the x and y coordinate and use it to create a persistent universe.

Thanks to Javidx9    / @javidx9   for letting me do a port of his idea from C++ to Unity. Credit at the end of the video.

GitHub: https://github.com/Coderious-GitHub/S...
Pairing Function: https://en.wikipedia.org/wiki/Pairing...
Piskelapp: https://www.piskelapp.com/

Related Unity Libraries:
Tilemaps: https://docs.unity3d.com/2020.1/Docum...
Perlin Noise: https://docs.unity3d.com/2020.1/Docum...

License and attribution:
(intro/outro) The Road by Punk Rock Opera is licensed under a Attribution License.
(background music) L A T E N C Y by Mystery Mammal is licensed under a Attribution License.
https://creativecommons.org/licenses/...