In this video I show you some more intermediate/advanced techniques possible in GB Studio 4. These have come at a request from you and others in the community so I hope you find them helpful! We learn tile switching using events, switching scenes seamlessly and walking behind objects using background tile priority. Each of these techniques could be expanded on to make some really cool stuff and bring your homebrew Game Boy games to life!
I hope you found this useful, let me know what you'd like to see next!
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Chapters:
00:00 Intro
00:28 Updating background tiles
03:06 Tile replacement events
05:13 Tileset images for replacing
07:32 Seamless scene switching
09:14 Common tilesets
13:18 Walking behind objects with tile priority
15:27 Conclusion
15:54 Outro