Blender 2.8 Tutorial showing the entire process of creating a Magic Stage. We will start by modeling the walls and stage. Then we create a golden railing using Bezier Curves, after that we create a Tablecloth with Blender's Cloth Physics. We place a Genie Lamp into our scene by importing a FBX file. We also will create golden columns and other minor ornaments. Finally we create a Curtain making use of Vertex Group and Shape Keys.
To finish this lesson we will show how to render an animation out of our Scene using the EEVEE renderer.
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