We tried to do Void Cascade to Level 9999 with Praedos!
Ironically wasn't as bad as we thought it would be.
This is honestly the easiest of the 3 new modes,
But what kind of funky bugs await us?
NEW Gun CO Spreadsheet: https://tinyurl.com/GunCOv2
I'm on Twitch too now!
See me live at: / aznvasions
0:00 Intro & Basic Void Cascade Mechanics
0:53 Rotation Mechanics & How Long L9999?
1:37 Exolizer Mechanics
2:24 Fail Conditions? Steel Path?
2:59 Loadout Choice? Operator?
4:13 Mesa EZ build
6:05 Focus Schools
6:31 Amp Mechanics vs Thrax Centurions
6:54 Nezha Special Setup
7:47 Primaries
8:31 Primers
9:32 Praedos
10:10 Auxiliaries & Companions
10:47 Summary & Conclusion
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Void Cascade is actually the easiest of the 3 new game modes. I really like what Zariman did for gameplay modes. Each of these 3 modes are very different from our traditional max KPM game modes that survival loves. Cascade requires spread out teams and prioritizing targets to keep Exolizer purges fast and consistent, Flood we learnt requires Vitoplast management and playing the timer if you want to get past level 600, and Armageddon requires multiple objectives at once to defeat the Angels while defending the Exodampers and Reliquary.
Void Cascade luckily starts out light with not objective you need to defend or gated resources like Flood. You essentially just need to kill, but need to be smart about it and balance your loadout to make sure you can still kill the Thrax Centurions even at cap. There is only one angel in mission, and it doesn't scale with the length you've been in-mission. Unlike Armageddon, where they scale up super high over time. But managing Thrax spawns ironically has two solutions. You can either kill them all, which is favoured for normal mode, or let them live and control an area so long as you have more Purged Exolizers active than Possessed Exolizers, which is required for Steel Path since Ghost Centurions at level 9999 on Steel Path are nearly unkillable.
The spawns are predictable, but far spread out, so it is best to have your team apart guarding each tile as necessary, and bringing an adequate loadout to deal with the Overguard Centurions. It seems some spawn tankier than others, despite being the same units. Watch out for the laser attack; their main body is still present at the original spot and can still be hit during this attack even if you can't see it. Sometimes they will bug out and mercy kneel or hover over an Exolizer permanently. In the latter, only your Amp can damage them and they will have extremely high DR. It is up to you to coordinate with your team and Amp them down, as it will take nearly 20 seconds to kill even with everyone shooting.
It takes 108 Exolizers to reach L9999, and should only take about an hour or a bit more. The run is definitely optimizable, and we will probably try again for 55 minute runs. But next up? World's First Void Flood L9999. Stay tuned!
If you have any questions, feel free to ask.
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/ aznvasions
I now also stream on Twitch! While the main game will probably be Warframe, I am planning on keeping my Twitch on variety, so that I can enjoy other games there. My Youtube will remain focused on Warframe for now.
https://poepoe.org/warframe/clock/
A useful warframe clock overlay hunters use to keep track of time left in/until night. This is featured in the bottom left corner of all my runs. It also tracks other useful info like arbi and kuva node rotations.
/ discord
Come join us at the AfterParty!
This is our community safe place to hang out and chill.
Whether it be Warframe, Genshin, Back 4 Blood, Honkai, etc. we've got something for everyone.
https://idalon.com/
A useful tool made by kouks, a fellow well-respected hunter in the community. Here you will find the propa mini-game to practice and improve your timing, as well as the run analyzer.