Basics of 3D Viewing | OpenGL Computer Graphics Concepts | Session-15

Опубликовано: 08 Октябрь 2024
на канале: Learning Bits 1024
2,359
38

1. 3D Viewing Basics
2. Projection Types
3.Camera Parameters
4. Reference Coordinate Parameters

Are the topic, this Video Lecture focuses on for discussion

Basics of 2D Viewing :    • 2D Viewing | OpenGL Computer Graphics...  
Clipping Window :    • 2D Viewing OpenGL API's | OpenGL Comp...  
Point & Line Clipping :    • Point & Line Clipping in 2D | OpenGL ...  
Cohen-Sutherland Line Clipping :    • Cohen-Sutherland Line Clipping Algori...  
Polygon Clipping :    • Sutherland-Hodgman Polygon Clipping |...