In this Blender tutorial, I’ll show you how to create a stunning abstract loop using mesh booleans, grid slicing, and curve-based remeshing. If you're into procedural effects and want to push your Geometry Nodes skills, this one’s for you.
This video breaks down a workflow where we slice a mesh using stacked grids, extract its outline using Mesh to Curve, and then stylize it with Curve to Mesh. The result is a dynamic, remeshed loop that feels both organic and geometric.