Preorder at http://www.wolfire.com/preorder
Follow @wolfire at / wolfire
Subscribe to / overgrowth
http://blog.wolfire.com/ David demonstrates some of the new features he added since the last alpha:
Preorder at http://www.wolfire.com/preorder
Follow @wolfire at / wolfire
Subscribe to / overgrowth
http://blog.wolfire.com/ David demonstrates some of the new features he added since the last alpha:
Added tool to attach environment objects to character skeletons
Added NVTX labels for GPU profiling
Converted most immediate-mode drawing to use vertex arrays or VBOs
Improved VBO and line-width state shadowing
Reduced per-frame memory allocations
Static physics AABBs are only updated as needed
Added angelscript benchmarking functions
Fixed performance issue with ASGetObjectIDArray
Fixed vec3 normalization issue which could cause random crashes