I have made a new Particle Output node for Animation Nodes (AN blender2.8) for blender 2.8. Based on this node I have made a Node Based Particles System JUGAAD which allows controlling the particles with AN nodes. Right now due to some limitations of the blender 2.8 particle system, the particle simulated with this node only works in rendering if they are cached bake. I have provided an addon that allows you cached bake the particles. For viewport, you DO NOT need to bake the particles. In this video, I have shown the basics and a guide to using node-based particles in blnder2.8. In my coming videos, I'll show more forces you can in AN to control particles. I'm also working on other nodes to control the other properties of the particles, so stay tuned.
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Guide PDF, Examples, and Project files: / 47960081
----------------------- Blender 2.8x -----------------------
1) Compile build of Animation Nodes + Extra Nodes:
Windows - https://blender.community/c/graphical...
Linux - https://blender.community/c/graphical...
Mac - https://blender.community/c/graphical...
2) Node-based Particle System (Version 3.0), Guide PDF, Examples, and Project files: / 47960081
3) *Note:- No need an external addon for baking the particles, try to use the latest version of AN+EN :)
4) Extra Nodes For BLENDER 2.8x link: https://github.com/3DSinghVFX/animati...
----------------------- Blender 2.79 -----------------------
1) Compile build of Animation Nodes + Extra Nodes:
Windows - https://blender.community/c/graphical...
Linux - https://blender.community/c/graphical...
2) Node-based Particle System (Version 3.0), Examples, and Project files: / 47959914
3) Animation Nodes + Extra Nodes GitHub link: https://github.com/3DSinghVFX/animati...
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Blender: https://www.blender.org/
Animation Nodes: https://github.com/JacquesLucke/anima...
Music: "Master Disorder" Kevin MacLeod (https://incompetech.com/) Licensed under Creative Commons: By Attribution 3.0 License https://creativecommons.org/licenses/...
Images: www.pexels.com
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