Houdini constraints and destruction. I modeled the shed somewhat realistically and constraints were placed in realistic areas where nails might go. You can see many unresolved issues if you look closely but I ran out of time on this one so don't look too closely.
Everything in Houdini and rendered with Arnold. I'm coming from a mostly 3DS Max background and it would be difficult to achieve this effect in 3DS Max without the use of at least a few plugins and even then, it would be tricky.
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