Verge3D for 3ds Max Basics - Part 1 - Getting Started with a New App

Опубликовано: 21 Май 2026
на канале: Verge3D by Soft8Soft
19,281
106

This is the first part of the Verge3D for 3ds Max Basics tutorial series. We will show how to initialize a new application using the App Manager, replace the default max file with one from the starter files and perform export to the web browser.

Download the starter files here: http://cdn.soft8soft.com/downloads/ve...
Get an unlimited Verge3D trial here: https://www.soft8soft.com/get-verge3d/

All tutorials in the series:

Part 1 - Starting a New App    • Verge3D for 3ds Max Basics - Part 1 - Gett...  
Part 2 - Creating Materials    • Verge3D for 3ds Max Basics - Part 2 - Crea...  
Part 3 - Light and Shadows    • Verge3D for 3ds Max Basics - Part 3 - Ligh...  
Part 4 - Configuring Material Options    • Verge3D for 3ds Max Basics - Part 4 - Conf...  
Part 5 - Swapping Textures    • Verge3D for 3ds Max Basics - Part 5 - Swap...  
Part 6 - Interactive Animation Playback    • Verge3D for 3ds Max Basics - Part 6 - Inte...  
Part 7 - Improving Graphics Quality    • Verge3D for 3ds Max Basics - Part 7 - Impr...  
Part 8 - Setting up the Camera    • Verge3D for 3ds Max Basics - Part 8 - Sett...  
Part 9 - Optimizing for Faster Loading    • Verge3D for 3ds Max Basics - Part 9 - Opti...  
Part 10 - Publishing on the Web    • Verge3D for 3ds Max Basics - Part 10 - Pub...