Vector motion in game programming with pygame; Objects & Games w/ Python Chapter 9 Video 4

Опубликовано: 29 Октябрь 2024
на канале: DesignCodeDebugRepeat
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If you want to learn python programming with the fun twist of learning pygame at the same time, you're in the right place! This is the fifteenth video with a focus on game programming with pygame. This video covers using vectors to calculate the next location for a sprite in your game. Let's have some fun learning game programming with Python and pygame!

You can purchase the book that goes with this video series here as a textbook:
https://www.barnesandnoble.com/w/obje...
or in ebook form:
https://www.amazon.com/dp/B0B3V93YG9

The github repository with all of the code examples for the book and these videos is here:
https://github.com/ProfessorBurke/Pyt...

If you want to earn credit for learning to code, take an online course at CCRI! These videos are part of the Object-Oriented Programming and Beginning Game Programming courses:
https://ccri.edu/comp/