RAID SHADOW LEGENDS GUIDE: HUNTING FOR GODSEEKER ANIRI

Опубликовано: 28 Сентябрь 2024
на канале: Gabriel's Games
69
3

A mid gamer's guide to:

Overview
NAME: Godseeker Aniri
FACTION: The Sacred Order
RARITY: Epic
ROLE: Defense
AFFINITY: Void
USABILITY: Situational
TOMES: 9 (A2 A3)

Total Stats (6★)
Health Points (HP): 15,195
Attack (ATK): 1,046
Defense (DEF): 1,244
Speed (SPD): 99
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 45
Debuff Accuracy (ACC): 0

Obtain from
Void Shard
Guaranteed Champion

Team Setup
Budget Super Tanky Clan Boss

Grinding
★★★★★ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★✰✰ Clan Boss
★★★★★ Faction Wars

Dungeons
★★★★✰ Minotaur
★★★★✰ Spider
★★★★✰ Fire Knight
★★★★✰ Dragon
★★★★✰ Ice Golem

Potion
★★★★★ Arcane Keep
★★★★★ Void Keep
★★★★✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower
★★★★★ Magma Dragon
★★★★★ Nether Spider
★★★★✰ Frost Spider
★★✰✰✰ Scarab King
✰✰✰✰✰ Dreadhorn
✰✰✰✰✰ Dark Fae

GODSEEKER ANIRI REVIEW
Godseeker Aniri is an Epic Defense Void affinity champion from The Sacred Order in Raid Shadow Legends.

GODSEEKER ANIRI SKILLS
Blade of Blessings [DEF]
Attacks 1 enemy. Heal the ally with the lowest HP by 5% of their MAX HP. Cannot heal this champion.
Level 2: Damage 5%
Level 3: Heal 5%
Level: Damage +5%
Level 5: Heal +5%
Level 6: Damage +5%
Level 7: Heal +5%
Damage Multiplier: 3.6 DEF

Quest for Meaning [DEF] (Cooldown: 4 turns)
Attacks all enemies. Heal all allies by 15% of their MAX HP, then decreases the duration of all buffs on all enemies by 1 turn and increases the duration of all buffs on all allies by 1 turn.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +5%
Level 5: Heal +5%
Level 6: Cooldown -1
Damage Multiplier: 3 DEF

Rise of Glory (Cooldown: 7 turns)
Revives a dead ally with 50% HP, then fills their Turn Meter by 50% and resets the cooldowns of all their skills
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1

Guardian Angel [Passive] (Cooldown: 7 turns)
[Passive Effect] Increases the amount of healing allies receive by 10%. [Active Effect] If an ally is about to get killed by a fatal hit, preempts that hit and instantly places a [Revive On Death] buff on them for 1 turn before the damage is taken.
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1

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