I create skins for my POP IT & SNAPPERZ game! | Unity, C #, 3Ds Max, Substance Painter

Опубликовано: 04 Октябрь 2024
на канале: RAYBEL CREATION
704
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✅ In this video I want to show how I make skins for Pop It and Snapperz in my game on Unity. By the way, write your favorite Pop It images / shapes in the comments. As far as possible, I will add them to the game. The whole process of creation will be on the example of 1 skin for Pop It, or rather it will be a solid model and 1 skin for Snapperz. The difference between them is that the Snapperz model is already ready, has animation and in the game I only change the texture. And the skin for Pop It needs to be done from scratch, but I do it without the bumps themselves. I wrote a script that takes a material, a bump prefab and all the spawn points for those bumps. Spawn points are green dummies in the max scene. This is much better in terms of optimization. If you are interested in playing this game, subscribe. Release soon and I will make a video with a short review.


😇 Ohayo, you guys are in the Raybel universe. On my channel I teach everything that I can myself in the field of computer graphics and game development.


📝 Time codes:
00:00 Introduction
00:59 Intro
01:09 Snapperz. Part 1 - texturing
02:31 Snapperz. Part 2 - icon
04:09 Snapperz. Part 3 - import and configuration
04:50 Snapperz. Part 4 - test
05:30 Pop It. Part 1 - modeling
11:43 Pop It. Part 2 - icon
13:31 Pop It. Part 3 - import and configuration
16:24 Pop It. Part 4 - test
16:55 Completion


🤔 For communication:
Telegram: @raybelgames
VK: https://www.vk.com/raybelgames
E-mail: [email protected]
YouTube: Raybel - Synergy CG

😇 Support:
Patreon -   / raybel  
VK - https://www.vk.com/raybelgames

#PopIt #Unity #Snapperz