Overgrowth Alpha 226 changes - Wolfire Games

Опубликовано: 20 Март 2026
на канале: Wolfire Games
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Arena mode
All arena levels updated with kill hotspots and invisible walls where needed
Removed pauses between fights in arena mode
The stats displayed at the end of each arena round is gone for now and will be back in the next version
The arena mode with the story and map is removed, read more about this decision in [this blog post](http://blog.wolfire.com/2016/06/Overg...)

Graphics
Prettier water in waterfall arena
Prettier rendering for characters and the environment
Reflection probes can now be added to levels for more accurate reflections.
There are now three graphics presets to choose from
Light probes can be turned on and off in the graphics settings
Prettier fire
Added light flash for metal sparks and eye lightning (F in editor mode)
Low detail shadows use a less noisy shadow filtering method

Other
There is now a tutorial accessible from the main menu
If you start a level from anywhere but the editor menu, you now can't use debug keys or enter editor mode
Pressing escape now pauses the game
Versus mode is now available from main menu
Terrain and nav mesh cache files are now included in the game for much improved initial load times
Editor now shows the name of the selected object
The credits button on the main menu works now
Camera safe zones in dialogue editor fixed
Placeholder music from Lugaru in main menu
Removed some broken test levels
Added --disable-rendering startup flag
Mods can now specify if the game needs to be restarted for the game to function (see example usage in the example mod that is shipped with the game)
Loads of bug fixes