Adding Assets to Unity FPS Sample, and fixing the pink.
w/ Micah @ AggressiveMastery.com, Date: 12/2/2018 v1
http://www.aggressivemastery.com
/ aggressivemastery
Unity Build: 2018.3.0B9 FPS Sample Build: 1.1
When you import an asset not made to use the HD Render Pipeline, you will need to change the materials to a new HDRP Shader. I go over how to fix that, in this video.
Also, Unity HAS a built-in tool to complete this "upgrade," but I found it not always to work...(due to the options different assets have for shaders not all being caught (I believe.)) So had to do it manually often... so I covered that manual method in this video.
The automatic method, is by going to:
By going to: Edit - Render Pipeline - Upgrade Project Materials to HD Materials.