Procedural Nodes (part 74) - Toon Shader in Blender

Опубликовано: 05 Октябрь 2024
на канале: Sam Bowman
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This is a style that I've been working with for the last few weeks and is based on Simon Klinz's setup seen here on his artstation.
https://www.artstation.com/artwork/mq...
I more or less have the same setup but instead of his method for outlines I use the line art modifier.

Sample file available on gumroad: https://sambowman.gumroad.com/l/vyeqr

All blend files also available on Patreon.

Patreon - https://www.patreon.com/user?u=43779525&
Discord -   / discord  
Instagram -   / snow.mamba  
Reddit -   / blender_sam  
Artstation - https://sambowman.artstation.com/
Gumroad - https://gumroad.com/sambowman

Intro: (0:00)
Node preview: ( 0:42)
Scene construction: (0:57)
Shader construction: (1:58)
Line art: (12:26)
Lighting choices: (18:02)
Modeling choices: (19:02)
Ex scene 1: (21:44)
Ex scene 2: (24:31)
Ex scene 3: (26:32)
One last setting: (27:46)