In this part, we're going to do three things.
1- Making the Minimap Circular
2- Adding Minimap Boundary
3- Updating Minimap position based on Player's position
SmoothFollow.cs Link:
https://www.dropbox.com/s/e0efxtvsyes...
Follow step by step guide on my blog:
http://techscenarios.com/unity3d-ar-a...
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Part 1 of this tutorial:
• Unity3D - Circular Minimap from scratch Si...
Part 2 of this tutorial:
• Unity3D - Circular Minimap Boundary and Mi...
Part 3 of this tutorial:
• Unity3D - Minimap add Minimap Icons dynami...
Part 4 of this tutorial:
• Unity3D - Clamp Objects on Minimap Edges/B...
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