Unity Ray Intersected Voxels - 'Simple Voxel System' - Part 3: Ray Marched Rendering

Опубликовано: 08 Октябрь 2024
на канале: PixelReyn
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Today we finally create the shader component for this series! A lot of the code has already been covered in part 2, and we're mostly just going over the differences between the C Sharp code and the Shader code.

Github Repo:
https://github.com/pixelreyn/SimpleVo...

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