Unity Tiny - Setting up AI | #07

Опубликовано: 10 Октябрь 2024
на канале: Coding With Unity (Andy)
732
22

How to use the same components we used for our player to add movement and attacking to our enemy in our Unity Tiny platformer for Unity3D using TypeScript

● Download Project: https://bit.ly/2CgTPlf
● Pixelart Platformer Tileset: https://bit.ly/2JP1ehv
● Animated Pixel Adventurer: https://bit.ly/2HukA9h
● Part 1: https://bit.ly/2UzgIYe
● Part 2: https://bit.ly/2HtRWoy
● Part 3: https://bit.ly/2TIv6Rx
● Part 4: https://bit.ly/2JCRSFD
● Part 5: https://bit.ly/2uAMF7e
● Part 6: https://bit.ly/2UeQXA6

********************************************************************

♥ Subscribe: https://bit.ly/2FRWgOi
● Facebook: https://bit.ly/2DhBC6I
● Twitter:   / indie_unleashed  
● Support me with Brave: https://brave.com/cod828

********************************************************************

● Make a Grid with a 1 dimensional array: https://bit.ly/2sRTpfL
● How to make Snake in Unity Tiny: https://bit.ly/2UmJHhe
● Climbing System Show off: https://bit.ly/2FPurq1

********************************************************************

● Unity Tiny Forums: https://bit.ly/2HP1cVa
● Unity Tiny API: https://bit.ly/2O0maRa