A collection of updates to Unreal Engine Kismet.
Developed in C++ by @ppchavan001
Code/Updates : https://github.com/EpicGames/UnrealEn...
00:00 Spacer : adds some space under the mouse on the graph
01:12 Node Slide In/Out : nodes can be moved without breaking the execution path
01:39 Naming Updates : better name suggestion by default
01:58 Promote AutoWire : promoting pins to variables also spawns some getter/setter nodes and attaches them properly
02:28 Splines Context : Splines can be interacted directly
02:57 Settings