Hello everyone! In today's video, we'll analyze what makes a 3D render more "cinematic." Is it the camera, the effects, the animation, all of the above? We'll discover that with several tips I wish I'd known when I first entered the world of 3D and virtual production. ____________________________________________________________________
Check out William Faucher's channel here:
/ @williamfaucher
The Aspect Ratio Cheat Sheet:
https://www.wearethefirehouse.com/asp...
ShotDeck: https://shotdeck.com/
FilmGrab: https://film-grab.com/
Shot.Cafe: https://shot.cafe/
Flim.ai: https://beta.flim.ai/
EyCandy: https://eycndy.co/
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Content:
0:00 Intro
1:59 Disabling Post-Process Effects
3:09 What Are Anamorphic Cameras?
3:56 Anamorphic Camera Settings in UE 5.2
4:51 Aspect Ratios
5:31 Selecting the Appropriate Lens
6:10 FPS
7:48 Appropriate Resolution for the Aspect Ratio
8:52 Post-Editing Effects
10:08 Cinematography
11:02 Top 5 Pages to Learn Cinematography
14:01 Thanks for Watching!
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The opening cinematic level is from City Environment Megapack Vol. 2:
https://www.unrealengine.com/marketpl...
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Exvia Studio.
Santa Cruz - Bolivia
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Contact:
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By:
Architect Cristian Ulloa Wong