*Had to fix some mistakes I had in the original upload.*
I know I go a little fast at some points, leave a comment if you'd like anything explained in greater detail.
Download Links:
Asset Editor: https://github.com/kaiheilos/Utilities
Umodel: https://www.gildor.org/en/projects/um...
Epic Games Store Launcher: https://store.epicgames.com/en-US/
Blender PSK file addon: https://github.com/Befzz/blender3d_im...
TROUBLESHOOTING FAQ:
Q: "My weapon becomes untextured/has no animations or sounds!"
A: Check file paths in unreal and make sure the root bone in your 3D modeling software is named "Armature".
Q: "My game gives me a serialization error crash!"
A: You are using a newer/older version of Unreal 4. Make sure you downloaded 4.22.3
Q "I did everything right and I got an unhandled exception crash!"
A: It's going to sound weird, but try relaunching the game again. Sometimes you might get a crash randomly after installing a new pak file.
Q: "I get a small bones issue when importing my mesh into unreal 4!"
A: Make sure the scale is set to 0.01 in your 3D software. And make sure to grab the armature and set it's scale to 100, followed by setting all transforms so they become 1 instead. The mesh should still say 100 for the scale.
Q: "I get a 'Failed to merge bones' issue when selecting a skeleton for my mesh!"
A: Make sure you grabbed the right skeleton for the mesh. Many weapons reuse preexisting skeletons from other weapons. You can open up Uasset files with asset editor to view which skeleton is used for the mesh.
Q: "My mesh isn't detecting a skeleton when I import it!"
A: You may have messed up connecting the mesh to the armature, I recommend making hard saves before you parent/join meshes in your software.
If there are anymore I'll place them here as I answer questions in the comments.
Timestamps:
00:00 Intro
0:22 Prerequisites
1:05 Tool Downloads
1:28 Unreal 4 Download
2:06 Unpacking Remnant's Assets
2:48 Grabbing a weapon's mesh/textures
4:07 Blender addon download
4:54 Editing mesh
6:13 Root Bone Fix
6:20 Bones are too Small Fix
7:00 Exporting Mesh
7:24 Importing Mesh into Unreal 4
8:22 Packing Project
8:39 Making Mod Pak File
9:20 Testing the Pak
9:41 Texture Modification
9:49 Importing Texture into Unreal 4
10:09 Redo the Packing Process
10:20 Outro
Music Used in This Video:
Pikmin 2 - OST