In the 25th episode of AnsweRED Podcast, together with Natalia Kosonowska, Senior Character Artist, and Marcin Klicki, Character Art Acting Lead, we discover the world of character and monster artists. If you’re interested in the monsters that defined The Witcher, how fashion can be used in worldbuilding, or the importance of creative responsibility and trust in game development, this is definitely something for you!
AnsweRED Podcast is CD PROJEKT RED’s format dedicated to individuals interested in game development, providing a unique platform for them to gain knowledge from our team representatives’ insights, experiences, and cutting-edge expertise. We also invite game dev experts from around the world to foster inspiring discussions and diverse viewpoints.
The podcast is out now, and is also available on major streaming platforms: https://cdpred.ly/AnsweREDpodcast1
TIME STAMPS
0:00-1:30 Intro & guest introduction
1:31-7:17 From illustration to character art
7:18-16:42 Designing monsters that define The Witcher
16:43-21:21 Inspiration behind creating monsters
21:22-30:10 Learning, tools, and fashion in worldbuilding
30:11-38:23 Feedback culture and creative iteration
38:24-46:33 Creative responsibility and trust in game development
46:34-52:37 Why the job is never simple
52:38-58:10 Limits that improve quality
58:11-01:06:15 Balancing expertise and coordination
01:06:16-01:11:47 Advice for aspiring game artists
01:11:48-01:12:27 Outro