I'm so close to quitting my journey of creating a Unity Game for Steam distribution. It's been three years. Over that time I've learned, with the help of You Tube and Playmaker, most of the skills needed to program and design most of the mechanics needed for my “epilepsy” game but I found the one wall that I can’t climb… that's creating a playable concept top match my story.
This is the “throwing down the gauntlet” video to mark the turning point - get going or shelve the project. SO instead of sequestering myself in a library, I’m going to try to pull in all the working assets I have into on Unity 2022 project and start playing with the pieces like interactive Legos. Can a game “reveal itself”?????
Let's find out!
Music - Bensound "Dreams"
https://www.bensound.com/royalty-free...