This may seem random, but I need to put this video here in order to set up a point that will need explaining in the actual death part to do with object alphas and object clean up.
So, before we get into the unit death part, I wanted to squeeze in the hp bar. Yes, it's completely random, but this sets us up for a part of working with unit death that we will cover - object clean up.
As you can imagine, a turn-based rpg will look unique for everyone so if you have your own hp bar, then good, if not, you can follow-along here with me to get at least a basic one set up.
#gms2 #rpg #tutorial
Big thank you to OcO for having this free assets pack that we can use! You can download and donate to the creator here:
https://oco.itch.io/medieval-fantasy-...
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Timestamps:
00:00 Intro
00:33 Create a HP bar from scratch
03:40 Implement Create Code
05:05 No game cameras yet
05:44 Implement Draw GUI
09:18 Test implementation
09:41 More GUI code
10:19 Complete Implementation
11:57 Outro
12:20 Looking for Discord mods
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