Squad 10.4 is a foundational update focused on a technical migration to Unreal Engine 5.7. This release introduces a standardized performance pass for 7 maps, a major overhaul of Infantry Combat weapon handling, and critical fixes for vehicle traversal.
Note: Suppression changes have been separated from this release to ensure engine performance, with dedicated playtests coming soon.
🔹Gunplay: We’ve overhauled gunplay systems, refining ADS, sway, and recoil, to achieve greater depth while retaining our tactical core.
🔹Vehicles: We’ve resolved critical issues with wheels sinking into terrain and improved overall slope traversal for more reliable handling.
🔹Map Baseline Passes: Seven maps, including Al Basrah, Fallujah, and Harju, have received standardized performance passes for better baseline stability.
🔹Fireteam: Experience enhanced bot behavior, a new mission, and the community-voted "Makeshift" skin. A Founder's Pack exclusive.
UP NEXT: The evolution of the SquidBots. 🤖
Go behind the scenes to see how Squiders upgraded AI behavior to create a more challenging and authentic combat experience.
📌 This update includes significant community-driven design fixes and performance optimizations.
🔗 Patch Notes: https://store.steampowered.com/news/a...
🔥 About Fireteam PvE coop: https://store.steampowered.com/app/40...
#joinsquad #milsim #gameupdate #fps #unrealengine#pvp #tacticalfps #pcgamer #pcgaming #gamedev #squadgame #combat #multiplayer #coop #gunplay