Having splashed down in the middle of the city our pilots waste no time in getting to work, while exploring downtown Nov Elysia they happen upon LSA soldiers trying to repair a bus to evacuate civilians away from the danger.
LANCER is a tabletop role-playing game centered on shared narratives, customizable mechs, and the pilots who crew them.
Set tens of thousands of years from the present day, LANCER imagines a future where humanity has spread to the stars after weathering terrible ecological collapse on Earth -- the end of the Anthropocene as a consequence of unrestrained consumption and poor stewardship.
With a survival imperative motivated by this cultural history, humanity’s organizing body, Union, seeks to manage the galaxy to ensure we’ll never face extinction again. They are not perfect in this endeavor; the narrative present of LANCER imagines a future where Union’s central body has been gripped by popular revolution, and the new governing body seeks to rectify the crimes of the old.
LANCER features a mix of gritty, mud-and-lasers military science fiction and mythic science fantasy. In the setting, conscript pilots mix ranks with flying aces, mercenary guns-for-hire brawls with secretive corporate agents, and relativistic paladins cross thermal lances with causality-breaking, unknowable beings.