How to utilize UV manipulation in Unreal Engine 4 to create an animated post-process mask. Topics covered: Material graphs, post-processing, UV coordinates, UV manipulation.
Note: To correct the stretching effect on-screen, replace the texturecoords node with screenalignedUVs and use 'X Scale to Ratio, Y 100%'.
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Texture Pack - https://gumroad.com/l/cdba
Crysis Armor Tutorial - • UE4 Tutorial: Armor Mode (Crysis)
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